|
|
![]() |
|
![]() |
![]() |
![]() |
![]() |
|
|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
![]() |
|
![]() |
![]() |
Lattice Points Selected: ffd1Lattice.pt[7][4][0:1]
Cluster Set: scapulaLSet1 (scapulaLCluster1) New Weight: .2
|
![]() |
Lattice Points Selected: ffd1Lattice.pt[8][4][0:1]
Cluster Set: scapulaLSet1 (scapulaLCluster1) New Weight: .5
|
![]() |
Lattice Points Selected: ffd1Lattice.pt[9][4][0:1]
Cluster Set: scapulaLSet1 (scapulaLCluster1) New Weight: .7
|
![]() |
Lattice Points Selected: ffd1Lattice.pt[10][4][0:1]
Cluster Set: shoulderLSet1 (shoulderLCluster1) New Weight: .2
|
![]() |
Lattice Points Selected: ffd1Lattice.pt[11][3][0:1]
Cluster Set: shoulderLSet1 (shoulderLCluster1) New Weight: .6
|
![]() |
Lattice Points Selected: ffd1Lattice.pt[10][5][0:1]
Cluster Set: shoulderLSet1 (shoulderLCluster1) New Weight: .5
|
![]() |
Lattice Points Selected: ffd1Lattice.pt[11][6][0:1]
Cluster Set: shoulderLSet1 (shoulderLCluster1) New Weight: .5
|
![]() |
![]() |
![]() |
Lattice Points Selected: ffd1Lattice.pt[0:13][1][0:1]
Cluster Set: spineLowSet1 (joint2Cluster1) New Weight: .5 |
![]() |
Lattice Points Selected: ffd1Lattice.pt[0:13][3][0:1]
Cluster Set: spineMidSet1 (joint3Cluster1) New Weight: .5 Note: In this case you'll be selecting lattice points which belong to the arms. If you don't open those sets in the set editor, it won't matter when you change the weights because the set editor doesn't change weights for sets which aren't opened. |
|
![]() |
![]() |
![]() |
![]() |
This sets up a relationship where the rotateX of spineLow is going
to be controling the translation, rotation and scale of cluster1Handle.
|
![]() ![]() |
![]() |
|
|
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |