![]() Some cloth attributes can be controlled on a per vertex basis. This is done using standard functions of Atisan map painting. Using the right button of the mouse, go to Paint > syCloth, and select the attribute you want to paint: - Strecth springs - Shear springs - Bend springs - Mass Density The default value is 1.0 The value painted is multiplied by the global value defined on the cloth. So you can paint with values bigger than 1 (to increase the stiffness or the mass), or smaller than 1 (to decrease it). |