Maps


Some cloth attributes can be controlled on a per vertex basis.
This is done using standard functions of Atisan map painting.
Using the right button of the mouse, go to Paint > syCloth, and select the attribute you want to paint:
- Strecth springs
- Shear springs
- Bend springs
- Mass Density
The default value is 1.0
The value painted is multiplied by the global value defined on the cloth.
So you can paint with values bigger than 1 (to increase the stiffness or the mass), or smaller than 1 (to decrease it).
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