//Maya ASCII 2008 scene
//Name: photonmap1.ma
//Last modified: Mon, Nov 19, 2007 11:48:55 AM
//Codeset: 1252
requires maya "2008";
requires "Mayatomr" "9.0.1.2m - 3.6.1.6 ";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 2008";
fileInfo "version" "2008";
fileInfo "cutIdentifier" "200708022245-704165";
fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n";
createNode transform -s -n "persp";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -0.31792914177960147 4.9404378853327549 18.214148333854062 ;
	setAttr ".r" -type "double3" 3.3287793655092091 -1.0000000000000109 6.2129671272200881e-018 ;
createNode camera -s -n "perspShape" -p "persp";
	setAttr -k off ".v" no;
	setAttr ".ovr" 1.3;
	setAttr ".fl" 34.999999999999986;
	setAttr ".coi" 18.247710824695247;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".tp" -type "double3" 0 6 0 ;
	setAttr ".hc" -type "string" "viewSet -p %camera";
	setAttr ".dr" yes;
createNode transform -s -n "top";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 100.1 0 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 0 100.1 ;
createNode camera -s -n "frontShape" -p "front";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 100.1 0 0 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 30;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "pCube1";
createNode mesh -n "pCubeShape1" -p "pCube1";
	setAttr -k off ".v";
	setAttr -s 6 ".iog[0].og";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".tgsp" 1;
createNode rigidBody -n "rigidBody2" -p "pCube1";
	setAttr -k off ".v";
	setAttr ".ip" -type "double3" 0 6 0 ;
	setAttr ".igc" 1;
	setAttr ".act" no;
	setAttr ".chc" 1;
	setAttr ".sid" 4;
createNode transform -n "nurbsSphere1";
	setAttr ".t" -type "double3" 3 2 -3 ;
	setAttr ".rp" -type "double3" 0 -1.5 0 ;
	setAttr ".sp" -type "double3" 0 -1.5 0 ;
createNode nurbsSurface -n "nurbsSphereShape1" -p "nurbsSphere1";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".tw" yes;
	setAttr ".dvu" 0;
	setAttr ".dvv" 0;
	setAttr ".cpr" 4;
	setAttr ".cps" 4;
	setAttr ".nufa" 4.5;
	setAttr ".nvfa" 4.5;
createNode transform -n "nurbsSphere2";
	setAttr ".t" -type "double3" -3.4002834961933983 4.5 0 ;
createNode nurbsSurface -n "nurbsSphereShape2" -p "nurbsSphere2";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".tw" yes;
	setAttr ".dvu" 0;
	setAttr ".dvv" 0;
	setAttr ".cpr" 4;
	setAttr ".cps" 4;
	setAttr ".nufa" 4.5;
	setAttr ".nvfa" 4.5;
createNode transform -n "pointLight1";
	setAttr ".t" -type "double3" 0 11.9 0 ;
createNode pointLight -n "pointLightShape1" -p "pointLight1";
	addAttr -ci true -sn "phy" -ln "physical" -min 0 -max 1 -at "bool";
	setAttr -k off ".v";
	setAttr ".us" no;
	setAttr ".phot" yes;
	setAttr ".eng" -type "float3" 250 250 250 ;
	setAttr ".phi" 250;
	setAttr ".gph" 100000;
	setAttr ".phy" yes;
createNode lightLinker -n "lightLinker1";
	setAttr -s 22 ".lnk";
	setAttr -s 2 ".slnk";
createNode displayLayerManager -n "layerManager";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
	setAttr ".g" yes;
createNode script -n "publishAttrScriptNode";
	setAttr ".b" -type "string" "global string $gPublishedObjects[0]; $gPublishedObjects = {};";
	setAttr ".st" 2;
createNode script -n "photonmap1_publishAttrScriptNode";
	setAttr ".b" -type "string" "global string $gPublishedObjects[0]; $gPublishedObjects = {};";
	setAttr ".st" 2;
createNode mentalrayItemsList -s -n "mentalrayItemsList";
	setAttr -s 19 ".opt";
createNode mentalrayGlobals -s -n "mentalrayGlobals";
	setAttr ".rvb" 3;
	setAttr ".ivb" no;
	setAttr ".xvb" 0;
createNode mentalrayOptions -s -n "Draft";
	setAttr ".maxr" 2;
createNode mentalrayOptions -s -n "DraftMotionBlur";
	setAttr ".maxr" 2;
	setAttr ".mb" 1;
	setAttr ".tconr" 1;
	setAttr ".tcong" 1;
	setAttr ".tconb" 1;
	setAttr ".tcona" 1;
createNode mentalrayOptions -s -n "miDefaultOptions";
	addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 
		3;
	addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions";
	addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions";
	addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".ca" yes;
	setAttr ".caa" 19;
	setAttr ".gi" yes;
	setAttr ".gia" 600;
	setAttr ".gir" 1;
	setAttr ".stringOptions[0].name" -type "string" "motion factor";
	setAttr ".stringOptions[0].value" -type "string" "1.0";
	setAttr ".stringOptions[0].type" -type "string" "scalar";
createNode mentalrayOptions -s -n "PreviewMotionblur";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".mb" 1;
	setAttr ".tconr" 0.5;
	setAttr ".tcong" 0.5;
	setAttr ".tconb" 0.5;
	setAttr ".tcona" 0.5;
createNode mentalrayOptions -s -n "PreviewCaustics";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".ca" yes;
	setAttr ".cc" 1;
	setAttr ".cr" 1;
createNode mentalrayOptions -s -n "PreviewGlobalIllum";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".gi" yes;
	setAttr ".gc" 1;
	setAttr ".gr" 1;
createNode mentalrayOptions -s -n "PreviewFinalgather";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".gi" yes;
	setAttr ".fg" yes;
createNode mentalrayOptions -s -n "Production";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
createNode mentalrayOptions -s -n "ProductionMotionblur";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr ".mb" 2;
createNode file -n "file1";
	setAttr ".i" yes;
	setAttr ".ftn" -type "string" "G:/MRFM FINAL DOC/files/01.caustics/photonsVStextures/jos npctex/save.01.tif";
	setAttr ".ufe" yes;
createNode place2dTexture -n "place2dTexture1";
createNode expression -n "expression1";
	setAttr -k on ".nds";
	setAttr ".ixp" -type "string" ".O[0] = ((frame-1)%32) + 1";
createNode blinn -n "blinn1";
	setAttr ".rfi" 1.4184999465942383;
	setAttr ".rfc" yes;
	setAttr ".c" -type "float3" 0.2 0.2 0.2 ;
	setAttr ".it" -type "float3" 0.65289998 0.65289998 0.65289998 ;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "blinn1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
createNode displacementShader -n "displacementShader1";
createNode clamp -n "clamp1";
	setAttr ".mx" -type "float3" 0.25 0 0 ;
createNode mentalrayDisplaceApprox -n "mentalrayDisplaceApprox1";
	setAttr ".view" yes;
	setAttr ".len" 0.5;
	setAttr ".apxs" 4;
	setAttr ".apxm" 3;
	setAttr ".udiv" 0;
	setAttr ".vdiv" 0;
	setAttr ".max" 0;
createNode script -n "uiConfigurationScriptNode";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n"
		+ "                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n"
		+ "                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n"
		+ "                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n"
		+ "            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n"
		+ "            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n"
		+ "                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n"
		+ "                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n"
		+ "            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n"
		+ "            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n"
		+ "                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n"
		+ "                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nRigids 1\n"
		+ "                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n"
		+ "            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n"
		+ "            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 8192\n                -fogging 0\n"
		+ "                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n"
		+ "                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n"
		+ "            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 8192\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n"
		+ "            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nRigids 1\n"
		+ "            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -showShapes 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -autoExpand 0\n                -showDagOnly 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n                -showUnitlessCurves 1\n                -showCompounds 1\n"
		+ "                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -showShapes 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -autoExpand 0\n            -showDagOnly 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n"
		+ "            -attrAlphaOrder \"default\" \n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 1\n                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n"
		+ "                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n"
		+ "                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 1\n                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n"
		+ "                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n"
		+ "                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 0\n"
		+ "                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n"
		+ "                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n"
		+ "                -showMuteInfo 0\n                -autoExpand 0\n                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -sortOrder \"none\" \n"
		+ "                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -zoom 1\n                -animateTransition 0\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n"
		+ "                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -zoom 1\n                -animateTransition 0\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n"
		+ "                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" (localizedPanelLabel(\"Multilister\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"multiListerPanel\" -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" (localizedPanelLabel(\"Devices\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
		+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"webBrowserPanel\" (localizedPanelLabel(\"Web Browser\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"webBrowserPanel\" -l (localizedPanelLabel(\"Web Browser\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Web Browser\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 53 55 -ps 2 47 55 -ps 3 47 45 -ps 4 53 45 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Render View\")) \n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent  -type \\\"renderWindowPanel\\\" -l (localizedPanelLabel(\\\"Render View\\\")) -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l (localizedPanelLabel(\\\"Render View\\\")) -mbv $menusOkayInPanels  $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"wireframe\\\" \\n    -activeOnly 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"wireframe\\\" \\n    -activeOnly 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera side` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"wireframe\\\" \\n    -activeOnly 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera side` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"wireframe\\\" \\n    -activeOnly 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 1\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 8192\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -maxConstantTransparency 1\\n    -rendererName \\\"base_OpenGL_Renderer\\\" \\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -shadows 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Outliner\")) \n\t\t\t\t\t\"outlinerPanel\"\n\t\t\t\t\t\"$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\noutlinerEditor -e \\n    -showShapes 0\\n    -showAttributes 0\\n    -showConnected 0\\n    -showAnimCurvesOnly 0\\n    -showMuteInfo 0\\n    -autoExpand 0\\n    -showDagOnly 1\\n    -ignoreDagHierarchy 0\\n    -expandConnections 0\\n    -showUnitlessCurves 1\\n    -showCompounds 1\\n    -showLeafs 1\\n    -showNumericAttrsOnly 0\\n    -highlightActive 1\\n    -autoSelectNewObjects 0\\n    -doNotSelectNewObjects 0\\n    -dropIsParent 1\\n    -transmitFilters 0\\n    -setFilter \\\"defaultSetFilter\\\" \\n    -showSetMembers 1\\n    -allowMultiSelection 1\\n    -alwaysToggleSelect 0\\n    -directSelect 0\\n    -displayMode \\\"DAG\\\" \\n    -expandObjects 0\\n    -setsIgnoreFilters 1\\n    -editAttrName 0\\n    -showAttrValues 0\\n    -highlightSecondary 0\\n    -showUVAttrsOnly 0\\n    -showTextureNodesOnly 0\\n    -attrAlphaOrder \\\"default\\\" \\n    -sortOrder \\\"none\\\" \\n    -longNames 0\\n    -niceNames 1\\n    -showNamespace 1\\n    $editorName\"\n"
		+ "\t\t\t\t\t\"outlinerPanel -edit -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\noutlinerEditor -e \\n    -showShapes 0\\n    -showAttributes 0\\n    -showConnected 0\\n    -showAnimCurvesOnly 0\\n    -showMuteInfo 0\\n    -autoExpand 0\\n    -showDagOnly 1\\n    -ignoreDagHierarchy 0\\n    -expandConnections 0\\n    -showUnitlessCurves 1\\n    -showCompounds 1\\n    -showLeafs 1\\n    -showNumericAttrsOnly 0\\n    -highlightActive 1\\n    -autoSelectNewObjects 0\\n    -doNotSelectNewObjects 0\\n    -dropIsParent 1\\n    -transmitFilters 0\\n    -setFilter \\\"defaultSetFilter\\\" \\n    -showSetMembers 1\\n    -allowMultiSelection 1\\n    -alwaysToggleSelect 0\\n    -directSelect 0\\n    -displayMode \\\"DAG\\\" \\n    -expandObjects 0\\n    -setsIgnoreFilters 1\\n    -editAttrName 0\\n    -showAttrValues 0\\n    -highlightSecondary 0\\n    -showUVAttrsOnly 0\\n    -showTextureNodesOnly 0\\n    -attrAlphaOrder \\\"default\\\" \\n    -sortOrder \\\"none\\\" \\n    -longNames 0\\n    -niceNames 1\\n    -showNamespace 1\\n    $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 1 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 ";
	setAttr ".st" 6;
createNode reverse -n "reverse1";
createNode brush -n "brush1";
	setAttr ".lcl[0]"  0 0.5 1;
	setAttr ".pcl[0]"  0 0.5 1;
	setAttr ".wsc[0]"  0 1 1;
	setAttr ".lws[0]"  0 1 1;
	setAttr ".pws[0]"  0 1 1;
	setAttr ".tls[0]"  0 1 1;
	setAttr -s 3 ".env";
	setAttr ".env[0].envp" 0.20000000298023224;
	setAttr ".env[0].envc" -type "float3" 0 0 0.15000001 ;
	setAttr ".env[0].envi" 2;
	setAttr ".env[1].envp" 0.5;
	setAttr ".env[1].envc" -type "float3" 0.47999999 0.55000001 0.69999999 ;
	setAttr ".env[1].envi" 2;
	setAttr ".env[2].envp" 1;
	setAttr ".env[2].envc" -type "float3" 0 0.1 0.44999999 ;
	setAttr ".env[2].envi" 2;
	setAttr ".rro[0]"  0 1 1;
createNode shadingEngine -n "lambert2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "GIcornellbox_materialInfo1";
createNode shadingEngine -n "GIcornellbox_blinn1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
createNode shadingEngine -n "blinn2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo3";
createNode shadingEngine -n "blinn3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
createNode shadingEngine -n "blinn4SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo5";
createNode shadingEngine -n "blinn5SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo6";
createNode shadingEngine -n "blinn6SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo7";
createNode shadingEngine -n "blinn7SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo8";
createNode shadingEngine -n "blinn8SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo9";
createNode shadingEngine -n "blinn9SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo10";
createNode shadingEngine -n "blinn10SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo11";
createNode blinn -n "blinn11";
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "blinn11SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo12";
createNode polyCube -n "polyCube1";
	setAttr ".w" 12;
	setAttr ".h" 12;
	setAttr ".d" 12;
	setAttr ".cuv" 1;
createNode deleteComponent -n "deleteComponent1";
	setAttr ".dc" -type "componentList" 1 "f[0]";
createNode makeNurbSphere -n "makeNurbSphere1";
	setAttr ".ax" -type "double3" 0 1 0 ;
	setAttr ".r" 2;
	setAttr ".s" 16;
	setAttr ".nsp" 8;
createNode makeNurbSphere -n "makeNurbSphere2";
	setAttr ".ax" -type "double3" 0 1 0 ;
	setAttr ".r" 2;
	setAttr ".s" 16;
	setAttr ".nsp" 8;
createNode lambert -n "lambert3";
	setAttr ".dc" 0.69999998807907104;
	setAttr ".c" -type "float3" 1 1 1 ;
	setAttr ".fakc" 0;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "lambert3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo13";
createNode lambert -n "lambert4";
	setAttr ".dc" 0.69999998807907104;
	setAttr ".c" -type "float3" 1 0 0 ;
	setAttr ".fakc" 0;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "lambert4SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo14";
createNode lambert -n "lambert5";
	setAttr ".dc" 0.69999998807907104;
	setAttr ".c" -type "float3" 0 0 1 ;
	setAttr ".fakc" 0;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "lambert5SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo15";
createNode groupId -n "groupId2";
	setAttr ".ihi" 0;
createNode groupId -n "groupId3";
	setAttr ".ihi" 0;
createNode groupParts -n "groupParts2";
	setAttr ".ihi" 0;
	setAttr ".ic" -type "componentList" 1 "f[0:2]";
createNode groupId -n "groupId4";
	setAttr ".ihi" 0;
createNode groupParts -n "groupParts3";
	setAttr ".ihi" 0;
	setAttr ".ic" -type "componentList" 1 "f[3]";
createNode groupId -n "groupId5";
	setAttr ".ihi" 0;
createNode groupParts -n "groupParts4";
	setAttr ".ihi" 0;
	setAttr ".ic" -type "componentList" 1 "f[4]";
createNode blinn -n "blinn12";
	setAttr ".rdl" 3;
	setAttr ".rfi" 1.1000000238418579;
	setAttr ".rfc" yes;
	setAttr ".trsd" 0;
	setAttr ".fakc" 0;
	setAttr ".crab" yes;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
	setAttr ".fll" 2;
	setAttr ".sc" -type "float3" 1 1 1 ;
	setAttr ".rfl" 0.206619992852211;
	setAttr ".ec" 0.20000000298023224;
	setAttr ".sro" 0.80000001192092896;
createNode shadingEngine -n "blinn12SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo16";
createNode blinn -n "blinn13";
	setAttr ".dc" 0;
	setAttr ".tcf" 0;
	setAttr ".trsd" 0;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
	setAttr ".fll" 2;
	setAttr ".sc" -type "float3" 1 1 1 ;
	setAttr ".rfl" 1;
	setAttr ".rc" -type "float3" 1 1 1 ;
	setAttr ".ec" 0;
	setAttr ".sro" 1;
createNode shadingEngine -n "blinn13SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo17";
createNode ramp -n "ramp1";
	setAttr ".in" 3;
	setAttr -s 2 ".cel";
	setAttr ".cel[0].ep" 0;
	setAttr ".cel[0].ec" -type "float3" 0 0 0 ;
	setAttr ".cel[2].ep" 0.5;
	setAttr ".cel[2].ec" -type "float3" 1 1 1 ;
createNode place2dTexture -n "GIcornellbox_place2dTexture1";
createNode samplerInfo -n "samplerInfo1";
	setAttr ".n" -type "float3" 0 0 0.99999994 ;
	setAttr ".r" -type "float3" 0 0 0.99999994 ;
createNode ramp -n "ramp2";
	setAttr ".in" 3;
	setAttr -s 2 ".cel";
	setAttr ".cel[0].ep" 0;
	setAttr ".cel[0].ec" -type "float3" 0 0 0 ;
	setAttr ".cel[2].ep" 0.5;
	setAttr ".cel[2].ec" -type "float3" 0.2 0.2 0.2 ;
createNode place2dTexture -n "place2dTexture2";
createNode rigidSolver -n "rigidSolver";
	setAttr ".stm" 1;
	setAttr -s 5 ".t[0:4]" -type "double3" -2.6241535018022941 4.6656793591394727 
		0 0 0 0 0 0 0 -0.012447086508538759 3.2569499711783139 -0.052826021541379421 0 6 
		0;
	setAttr -s 5 ".r[0:4]" -type "double3" 11.409815265919372 5.3818390315028379 
		2.1125477972526618 0 0 0 0 0 0 -55.141622687123281 19.036942408327732 -27.451020315796384 
		0 0 0;
	setAttr ".cur" yes;
createNode shadingEngine -n "diamond_blinn2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "diamond_materialInfo2";
createNode blinn -n "blinn3";
	setAttr ".c" -type "float3" 0 0 0 ;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "diamond_blinn3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "diamond_materialInfo3";
createNode choice -n "rigidBody_tx1";
	setAttr ".ihi" 0;
	setAttr -s 2 ".i";
	setAttr ".i[1]" 0;
createNode choice -n "rigidBody_ty1";
	setAttr ".ihi" 0;
	setAttr -s 2 ".i";
	setAttr ".i[1]" 6;
createNode choice -n "rigidBody_tz1";
	setAttr ".ihi" 0;
	setAttr -s 2 ".i";
	setAttr ".i[1]" 0;
createNode choice -n "rigidBody_rx1";
	setAttr ".ihi" 0;
	setAttr -s 2 ".i";
	setAttr ".i[1]" 0;
createNode choice -n "rigidBody_ry1";
	setAttr ".ihi" 0;
	setAttr -s 2 ".i";
	setAttr ".i[1]" 0;
createNode choice -n "rigidBody_rz1";
	setAttr ".ihi" 0;
	setAttr -s 2 ".i";
	setAttr ".i[1]" 0;
createNode polyNormal -n "polyNormal1";
	setAttr ".ics" -type "componentList" 1 "f[2]";
createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer";
createNode mentalrayOptions -s -n "DraftRapidMotion";
	setAttr ".scan" 3;
	setAttr ".rapc" 1;
	setAttr ".raps" 0.25;
	setAttr ".maxr" 2;
	setAttr ".mb" 1;
	setAttr ".tconr" 1;
	setAttr ".tcong" 1;
	setAttr ".tconb" 1;
	setAttr ".tcona" 1;
createNode mentalrayOptions -s -n "Preview";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
createNode mentalrayOptions -s -n "PreviewRapidMotion";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".scan" 3;
	setAttr ".rapc" 4;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".mb" 1;
	setAttr ".tconr" 0.5;
	setAttr ".tcong" 0.5;
	setAttr ".tconb" 0.5;
	setAttr ".tcona" 0.5;
createNode mentalrayOptions -s -n "PreviewFinalGather";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".fg" yes;
createNode mentalrayOptions -s -n "ProductionRapidMotion";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".scan" 3;
	setAttr ".rapc" 8;
	setAttr ".raps" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr ".mb" 2;
createNode mentalrayOptions -s -n "FineTrace";
	setAttr ".conr" 0.019999999552965164;
	setAttr ".cong" 0.019999999552965164;
	setAttr ".conb" 0.019999999552965164;
	setAttr ".minsp" 1;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 0.75;
	setAttr ".filh" 0.75;
	setAttr ".jit" yes;
	setAttr ".scan" 0;
createNode mentalrayOptions -s -n "ProductionRapidFur";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 3;
	setAttr ".raps" 0.25;
	setAttr ".ray" no;
	setAttr ".shmap" 3;
	setAttr ".rsm" 1;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
createNode mentalrayOptions -s -n "ProductionRapidHair";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 6;
	setAttr ".ray" no;
	setAttr ".shmap" 3;
	setAttr ".rsm" 1;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
createNode mentalrayOptions -s -n "miContourPreset";
createNode mentalrayOptions -s -n "ProductionFineTrace";
	setAttr ".conr" 0.019999999552965164;
	setAttr ".cong" 0.019999999552965164;
	setAttr ".conb" 0.019999999552965164;
	setAttr ".minsp" 1;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 0.75;
	setAttr ".filh" 0.75;
	setAttr ".jit" yes;
	setAttr ".scan" 0;
select -ne :time1;
	setAttr ".o" 1;
select -ne :renderPartition;
	setAttr -s 22 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
	setAttr -s 11 ".s";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
	setAttr -s 6 ".u";
select -ne :lightList1;
select -ne :defaultTextureList1;
	setAttr -s 3 ".tx";
select -ne :initialShadingGroup;
	setAttr -k on ".nds";
	setAttr ".ro" yes;
select -ne :initialParticleSE;
	setAttr ".ro" yes;
select -ne :initialMaterialInfo;
select -ne :defaultRenderGlobals;
	setAttr ".ren" -type "string" "mentalRay";
select -ne :defaultResolution;
	setAttr ".w" 400;
	setAttr ".h" 400;
	setAttr ".pa" 1;
	setAttr ".dar" 1;
select -ne :defaultLightSet;
select -ne :hardwareRenderGlobals;
	setAttr ".ctrs" 256;
	setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
	setAttr ".fn" -type "string" "im";
	setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "rigidBody_tx1.o" "pCube1.tx";
connectAttr "rigidBody_ty1.o" "pCube1.ty";
connectAttr "rigidBody_tz1.o" "pCube1.tz";
connectAttr "rigidBody_rx1.o" "pCube1.rx";
connectAttr "rigidBody_ry1.o" "pCube1.ry";
connectAttr "rigidBody_rz1.o" "pCube1.rz";
connectAttr "groupId3.id" "pCubeShape1.iog.og[1].gid";
connectAttr "lambert3SG.mwc" "pCubeShape1.iog.og[1].gco";
connectAttr "groupId4.id" "pCubeShape1.iog.og[2].gid";
connectAttr "lambert5SG.mwc" "pCubeShape1.iog.og[2].gco";
connectAttr "groupId5.id" "pCubeShape1.iog.og[3].gid";
connectAttr "lambert4SG.mwc" "pCubeShape1.iog.og[3].gco";
connectAttr "polyNormal1.out" "pCubeShape1.i";
connectAttr "groupId2.id" "pCubeShape1.ciog.cog[0].cgid";
connectAttr "pCubeShape1.msg" "rigidBody2.igm[0]";
connectAttr ":time1.o" "rigidBody2.ct";
connectAttr "pCube1.wm" "rigidBody2.rmx";
connectAttr "makeNurbSphere1.os" "nurbsSphereShape1.cr";
connectAttr "makeNurbSphere2.os" "nurbsSphereShape2.cr";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk";
connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk";
connectAttr "blinn1SG.msg" "lightLinker1.lnk[2].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk";
connectAttr "lambert2SG.msg" "lightLinker1.lnk[3].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk";
connectAttr "GIcornellbox_blinn1SG.msg" "lightLinker1.lnk[4].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk";
connectAttr "blinn2SG.msg" "lightLinker1.lnk[5].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk";
connectAttr "blinn3SG.msg" "lightLinker1.lnk[6].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[7].llnk";
connectAttr "blinn4SG.msg" "lightLinker1.lnk[7].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[8].llnk";
connectAttr "blinn5SG.msg" "lightLinker1.lnk[8].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[9].llnk";
connectAttr "blinn6SG.msg" "lightLinker1.lnk[9].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[10].llnk";
connectAttr "blinn7SG.msg" "lightLinker1.lnk[10].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[11].llnk";
connectAttr "blinn8SG.msg" "lightLinker1.lnk[11].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[12].llnk";
connectAttr "blinn9SG.msg" "lightLinker1.lnk[12].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[13].llnk";
connectAttr "blinn10SG.msg" "lightLinker1.lnk[13].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[14].llnk";
connectAttr "blinn11SG.msg" "lightLinker1.lnk[14].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[15].llnk";
connectAttr "lambert3SG.msg" "lightLinker1.lnk[15].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[16].llnk";
connectAttr "lambert4SG.msg" "lightLinker1.lnk[16].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[17].llnk";
connectAttr "lambert5SG.msg" "lightLinker1.lnk[17].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[18].llnk";
connectAttr "blinn12SG.msg" "lightLinker1.lnk[18].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[19].llnk";
connectAttr "blinn13SG.msg" "lightLinker1.lnk[19].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[20].llnk";
connectAttr "diamond_blinn2SG.msg" "lightLinker1.lnk[20].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[21].llnk";
connectAttr "diamond_blinn3SG.msg" "lightLinker1.lnk[21].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk";
connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk";
connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb";
connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewFinalgather.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":FineTrace.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miContourPreset.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionFineTrace.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na;
connectAttr "mentalrayDisplaceApprox1.msg" ":mentalrayItemsList.da" -na;
connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt";
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb";
connectAttr "place2dTexture1.c" "file1.c";
connectAttr "place2dTexture1.tf" "file1.tf";
connectAttr "place2dTexture1.rf" "file1.rf";
connectAttr "place2dTexture1.mu" "file1.mu";
connectAttr "place2dTexture1.mv" "file1.mv";
connectAttr "place2dTexture1.s" "file1.s";
connectAttr "place2dTexture1.wu" "file1.wu";
connectAttr "place2dTexture1.wv" "file1.wv";
connectAttr "place2dTexture1.re" "file1.re";
connectAttr "place2dTexture1.of" "file1.of";
connectAttr "place2dTexture1.r" "file1.ro";
connectAttr "place2dTexture1.n" "file1.n";
connectAttr "place2dTexture1.vt1" "file1.vt1";
connectAttr "place2dTexture1.vt2" "file1.vt2";
connectAttr "place2dTexture1.vt3" "file1.vt3";
connectAttr "place2dTexture1.vc1" "file1.vc1";
connectAttr "place2dTexture1.o" "file1.uv";
connectAttr "place2dTexture1.ofs" "file1.fs";
connectAttr "expression1.out[0]" "file1.fe";
connectAttr ":time1.o" "expression1.tim";
connectAttr "file1.msg" "expression1.obm";
connectAttr "blinn1.oc" "blinn1SG.ss";
connectAttr "displacementShader1.d" "blinn1SG.ds";
connectAttr "blinn1SG.msg" "materialInfo1.sg";
connectAttr "blinn1.msg" "materialInfo1.m";
connectAttr "clamp1.opr" "displacementShader1.d";
connectAttr "reverse1.ox" "clamp1.ipr";
connectAttr "file1.oa" "reverse1.ix";
connectAttr "lambert2SG.msg" "GIcornellbox_materialInfo1.sg";
connectAttr "GIcornellbox_blinn1SG.msg" "materialInfo2.sg";
connectAttr "blinn2SG.msg" "materialInfo3.sg";
connectAttr "blinn3SG.msg" "materialInfo4.sg";
connectAttr "blinn4SG.msg" "materialInfo5.sg";
connectAttr "blinn5SG.msg" "materialInfo6.sg";
connectAttr "blinn6SG.msg" "materialInfo7.sg";
connectAttr "blinn7SG.msg" "materialInfo8.sg";
connectAttr "blinn8SG.msg" "materialInfo9.sg";
connectAttr "blinn9SG.msg" "materialInfo10.sg";
connectAttr "blinn10SG.msg" "materialInfo11.sg";
connectAttr "blinn11.oc" "blinn11SG.ss";
connectAttr "blinn11SG.msg" "materialInfo12.sg";
connectAttr "blinn11.msg" "materialInfo12.m";
connectAttr "polyCube1.out" "deleteComponent1.ig";
connectAttr "lambert3.oc" "lambert3SG.ss";
connectAttr "groupId3.msg" "lambert3SG.gn" -na;
connectAttr "pCubeShape1.iog.og[1]" "lambert3SG.dsm" -na;
connectAttr "lambert3SG.msg" "materialInfo13.sg";
connectAttr "lambert3.msg" "materialInfo13.m";
connectAttr "lambert4.oc" "lambert4SG.ss";
connectAttr "groupId5.msg" "lambert4SG.gn" -na;
connectAttr "pCubeShape1.iog.og[3]" "lambert4SG.dsm" -na;
connectAttr "lambert4SG.msg" "materialInfo14.sg";
connectAttr "lambert4.msg" "materialInfo14.m";
connectAttr "lambert5.oc" "lambert5SG.ss";
connectAttr "groupId4.msg" "lambert5SG.gn" -na;
connectAttr "pCubeShape1.iog.og[2]" "lambert5SG.dsm" -na;
connectAttr "lambert5SG.msg" "materialInfo15.sg";
connectAttr "lambert5.msg" "materialInfo15.m";
connectAttr "deleteComponent1.og" "groupParts2.ig";
connectAttr "groupId3.id" "groupParts2.gi";
connectAttr "groupParts2.og" "groupParts3.ig";
connectAttr "groupId4.id" "groupParts3.gi";
connectAttr "groupParts3.og" "groupParts4.ig";
connectAttr "groupId5.id" "groupParts4.gi";
connectAttr "ramp1.oc" "blinn12.it";
connectAttr "blinn12.oc" "blinn12SG.ss";
connectAttr "nurbsSphereShape2.iog" "blinn12SG.dsm" -na;
connectAttr "blinn12SG.msg" "materialInfo16.sg";
connectAttr "blinn12.msg" "materialInfo16.m";
connectAttr "ramp2.oc" "blinn13.c";
connectAttr "blinn13.oc" "blinn13SG.ss";
connectAttr "nurbsSphereShape1.iog" "blinn13SG.dsm" -na;
connectAttr "blinn13SG.msg" "materialInfo17.sg";
connectAttr "blinn13.msg" "materialInfo17.m";
connectAttr "ramp2.msg" "materialInfo17.t" -na;
connectAttr "GIcornellbox_place2dTexture1.o" "ramp1.uv";
connectAttr "samplerInfo1.fr" "ramp1.v";
connectAttr "GIcornellbox_place2dTexture1.ofs" "ramp1.fs";
connectAttr "place2dTexture2.o" "ramp2.uv";
connectAttr "samplerInfo1.fr" "ramp2.v";
connectAttr "place2dTexture2.ofs" "ramp2.fs";
connectAttr ":time1.o" "rigidSolver.ct";
connectAttr "rigidBody2.gfr" "rigidSolver.gfr[4]";
connectAttr "diamond_blinn2SG.msg" "diamond_materialInfo2.sg";
connectAttr "blinn3.oc" "diamond_blinn3SG.ss";
connectAttr "diamond_blinn3SG.msg" "diamond_materialInfo3.sg";
connectAttr "blinn3.msg" "diamond_materialInfo3.m";
connectAttr "rigidBody2.chc" "rigidBody_tx1.s";
connectAttr "rigidSolver.t[4].tx" "rigidBody_tx1.i[0]";
connectAttr "rigidBody2.chc" "rigidBody_ty1.s";
connectAttr "rigidSolver.t[4].ty" "rigidBody_ty1.i[0]";
connectAttr "rigidBody2.chc" "rigidBody_tz1.s";
connectAttr "rigidSolver.t[4].tz" "rigidBody_tz1.i[0]";
connectAttr "rigidBody2.chc" "rigidBody_rx1.s";
connectAttr "rigidSolver.r[4].rx" "rigidBody_rx1.i[0]";
connectAttr "rigidBody2.chc" "rigidBody_ry1.s";
connectAttr "rigidSolver.r[4].ry" "rigidBody_ry1.i[0]";
connectAttr "rigidBody2.chc" "rigidBody_rz1.s";
connectAttr "rigidSolver.r[4].rz" "rigidBody_rz1.i[0]";
connectAttr "groupParts4.og" "polyNormal1.ip";
connectAttr "blinn1SG.pa" ":renderPartition.st" -na;
connectAttr "lambert2SG.pa" ":renderPartition.st" -na;
connectAttr "GIcornellbox_blinn1SG.pa" ":renderPartition.st" -na;
connectAttr "blinn2SG.pa" ":renderPartition.st" -na;
connectAttr "blinn3SG.pa" ":renderPartition.st" -na;
connectAttr "blinn4SG.pa" ":renderPartition.st" -na;
connectAttr "blinn5SG.pa" ":renderPartition.st" -na;
connectAttr "blinn6SG.pa" ":renderPartition.st" -na;
connectAttr "blinn7SG.pa" ":renderPartition.st" -na;
connectAttr "blinn8SG.pa" ":renderPartition.st" -na;
connectAttr "blinn9SG.pa" ":renderPartition.st" -na;
connectAttr "blinn10SG.pa" ":renderPartition.st" -na;
connectAttr "blinn11SG.pa" ":renderPartition.st" -na;
connectAttr "lambert3SG.pa" ":renderPartition.st" -na;
connectAttr "lambert4SG.pa" ":renderPartition.st" -na;
connectAttr "lambert5SG.pa" ":renderPartition.st" -na;
connectAttr "blinn12SG.pa" ":renderPartition.st" -na;
connectAttr "blinn13SG.pa" ":renderPartition.st" -na;
connectAttr "diamond_blinn2SG.pa" ":renderPartition.st" -na;
connectAttr "diamond_blinn3SG.pa" ":renderPartition.st" -na;
connectAttr "blinn1.msg" ":defaultShaderList1.s" -na;
connectAttr "displacementShader1.msg" ":defaultShaderList1.s" -na;
connectAttr "blinn11.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert3.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert4.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert5.msg" ":defaultShaderList1.s" -na;
connectAttr "blinn12.msg" ":defaultShaderList1.s" -na;
connectAttr "blinn13.msg" ":defaultShaderList1.s" -na;
connectAttr "blinn3.msg" ":defaultShaderList1.s" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "clamp1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "reverse1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "GIcornellbox_place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na
		;
connectAttr "samplerInfo1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "lightLinker1.msg" ":lightList1.ln" -na;
connectAttr "pointLightShape1.ltd" ":lightList1.l" -na;
connectAttr "file1.msg" ":defaultTextureList1.tx" -na;
connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na;
connectAttr "ramp2.msg" ":defaultTextureList1.tx" -na;
connectAttr "file1.oc" ":lambert1.c";
connectAttr "pCubeShape1.ciog.cog[0]" ":initialShadingGroup.dsm" -na;
connectAttr "groupId2.msg" ":initialShadingGroup.gn" -na;
connectAttr "file1.msg" ":initialMaterialInfo.t" -na;
connectAttr "pointLight1.iog" ":defaultLightSet.dsm" -na;
// End of photonmap1.ma
