//Maya ASCII 7.0 scene
//Name: HDRI_01.ma
//Last modified: Sat, May 13, 2006 12:15:19 AM
requires maya "7.0";
requires "Mayatomr" "7.0.1.14m - 3.4.5.2 ";
currentUnit -l centimeter -a degree -t ntsc;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 7.0";
fileInfo "version" "7.0";
fileInfo "cutIdentifier" "200507192211-654274";
fileInfo "osv" "Microsoft Windows XP Service Pack 1 (Build 2600)\n";
createNode transform -s -n "persp";
	setAttr ".t" -type "double3" 8.4568676500742566 13.323989339630211 12.931581577728366 ;
	setAttr ".r" -type "double3" -41.138352729613999 33.399999999998606 1.904870828219365e-015 ;
createNode camera -s -n "perspShape" -p "persp";
	setAttr -k off ".v";
	setAttr ".ff" 2;
	setAttr ".ovr" 1.2;
	setAttr ".fl" 34.999999999999993;
	setAttr ".fcp" 500;
	setAttr ".coi" 20.219890442828788;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".hc" -type "string" "viewSet -p %camera";
	setAttr ".dr" yes;
	setAttr ".bfc" no;
createNode transform -s -n "top";
	setAttr ".t" -type "double3" 0.31027868904414824 167.58228211646147 -2.6253303681614213 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".coi" 100;
	setAttr ".ow" 70.801372849673669;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	setAttr ".t" -type "double3" 4.4004358382641353 3.4345778141534957 100 ;
createNode camera -s -n "frontShape" -p "front";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".coi" 100;
	setAttr ".ow" 3.2557766579258676;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	setAttr ".t" -type "double3" 100 10.050606054988481 -0.43377292090309039 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	setAttr -k off ".v";
	setAttr ".rnd" no;
	setAttr ".coi" 100;
	setAttr ".ow" 52.089639694833501;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "flyingSaucer";
	setAttr ".t" -type "double3" 0 2.3006292439989871 0 ;
createNode transform -n "topBody" -p "flyingSaucer";
createNode nurbsSurface -n "topBodyShape" -p "topBody";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr ".dvu" 3;
	setAttr ".dvv" 3;
	setAttr ".cpr" 15;
	setAttr ".cps" 4;
	setAttr ".cc" -type "nurbsSurface" 
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		;
	setAttr ".nufa" 4.5;
	setAttr ".nvfa" 4.5;
	setAttr ".cvto" 1;
createNode transform -n "bottomBody" -p "flyingSaucer";
	setAttr ".t" -type "double3" 0 0.15115475135183409 0 ;
	setAttr ".rp" -type "double3" 0 -0.60139171273425007 5.3564712756861669e-017 ;
	setAttr ".sp" -type "double3" 0 -0.60139171273425007 5.3564712756861669e-017 ;
createNode nurbsSurface -n "bottomBodytrimmedSurfaceShape" -p "bottomBody";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".op" yes;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr ".dvu" 3;
	setAttr ".dvv" 3;
	setAttr ".cpr" 15;
	setAttr ".cps" 4;
	setAttr ".cc" -type "nurbsSurface" 
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		;
	setAttr ".cvto" 1;
createNode transform -n "lights" -p "flyingSaucer";
	setAttr ".s" -type "double3" 0.98991672438747802 0.7450472773210014 0.98991672438747802 ;
createNode nurbsSurface -n "lightsShape" -p "lights";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr ".dvu" 3;
	setAttr ".dvv" 3;
	setAttr ".cpr" 15;
	setAttr ".cps" 4;
	setAttr ".cc" -type "nurbsSurface" 
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		3.4087922219497369 0.19992266694434657 7.3822784968456091e-016
		2.4103800957966173 0.19992266694434646 2.4103800957966182
		2.3050825943737339 1.2259436100330108 -2.305082594373737
		3.2598790673534963 1.2259436100330106 8.3544666233674574e-016
		2.3050825943737348 1.2259436100330106 2.3050825943737352
		5.8304788088317107e-016 1.2259436100330103 3.2598790673534963
		-2.3050825943737352 1.2259436100330106 2.3050825943737352
		-3.2598790673534968 1.2259436100330106 6.9520357529305086e-016
		-2.3050825943737352 1.2259436100330108 -2.3050825943737343
		-1.3178634833388169e-015 1.2259436100330108 -3.2598790673534963
		2.3050825943737339 1.2259436100330108 -2.305082594373737
		3.2598790673534963 1.2259436100330106 8.3544666233674574e-016
		2.3050825943737348 1.2259436100330106 2.3050825943737352
		2.2560313273229569 1.4675765819774766 -2.25603132732296
		3.1905101002387029 1.4675765819774764 8.5022867336767398e-016
		2.2560313273229573 1.4675765819774764 2.2560313273229577
		5.5352534835874924e-016 1.4675765819774762 3.1905101002387029
		-2.2560313273229577 1.4675765819774764 2.2560313273229577
		-3.1905101002387033 1.4675765819774764 6.7873890728012589e-016
		-2.2560313273229577 1.4675765819774766 -2.2560313273229569
		-1.272704358686588e-015 1.4675765819774766 -3.1905101002387029
		2.2560313273229569 1.4675765819774766 -2.25603132732296
		3.1905101002387029 1.4675765819774764 8.5022867336767398e-016
		2.2560313273229573 1.4675765819774764 2.2560313273229577
		
		;
	setAttr ".nufa" 4.5;
	setAttr ".nvfa" 4.5;
	setAttr ".cvto" 1;
createNode place3dTexture -n "place3dTexture1" -p "flyingSaucer";
	setAttr ".v" no;
createNode place3dTexture -n "place3dTexture4" -p "flyingSaucer";
	setAttr ".v" no;
createNode transform -n "ground";
	setAttr ".t" -type "double3" 74.678311374010036 0 -64.245675482281825 ;
	setAttr ".s" -type "double3" 537.41228376865502 66.569258774438296 576.95462895812216 ;
createNode nurbsSurface -n "groundShape" -p "ground";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".tw" yes;
	setAttr ".dvu" 0;
	setAttr ".dvv" 0;
	setAttr ".cpr" 14;
	setAttr ".cps" 4;
	setAttr ".nufa" 4.5;
	setAttr ".nvfa" 4.5;
createNode transform -n "sky";
	setAttr ".t" -type "double3" 0 2.2933335801178778 0 ;
	setAttr ".s" -type "double3" 166.02517923762474 109.71202138387441 166.02517923762474 ;
createNode nurbsSurface -n "skyShape" -p "sky";
	setAttr -k off ".v";
	setAttr ".vir" yes;
	setAttr ".vif" yes;
	setAttr ".tw" yes;
	setAttr ".dvu" 0;
	setAttr ".dvv" 0;
	setAttr ".cpr" 14;
	setAttr ".cps" 4;
createNode transform -n "directionalLight1";
	setAttr ".t" -type "double3" 0 7.2579378348552215 0 ;
	setAttr ".r" -type "double3" -31.12369465040361 -54.882511719177252 -8.2934219735817293e-015 ;
createNode directionalLight -n "directionalLightShape1" -p "directionalLight1";
	setAttr -k off ".v";
	setAttr ".in" 0.30000001192092896;
createNode lightLinker -n "lightLinker1";
	setAttr -s 9 ".lnk";
createNode displayLayerManager -n "layerManager";
	setAttr -s 3 ".dli[1:2]"  12 15;
	setAttr -s 3 ".dli";
createNode displayLayer -n "defaultLayer";
createNode renderLayerManager -n "renderLayerManager";
createNode renderLayer -n "defaultRenderLayer";
	setAttr ".g" yes;
createNode script -n "sceneConfigurationScriptNode";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 180 -ast 1 -aet 180 ";
	setAttr ".st" 6;
createNode mentalrayItemsList -s -n "mentalrayItemsList";
	setAttr -s 18 ".opt";
createNode mentalrayGlobals -s -n "mentalrayGlobals";
	addAttr -ci true -sn "optimizePhotonShadows" -ln "optimizePhotonShadows" -min 0 
		-max 1 -at "bool";
	setAttr ".shph" yes;
	setAttr ".outp" -type "string" "C:/Documents and Settings/M-A/My Documents/maya/projects/LM7_3/project4/images";
createNode mentalrayOptions -s -n "miDefaultOptions";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".gi" yes;
	setAttr ".fg" yes;
	setAttr ".fgr" 100;
	setAttr ".fgfi" 1;
createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer";
createNode mentalrayOptions -s -n "Draft";
	setAttr ".maxr" 2;
createNode mentalrayOptions -s -n "DraftMotionBlur";
	setAttr ".maxr" 2;
	setAttr ".mb" 1;
	setAttr ".tconr" 1;
	setAttr ".tcong" 1;
	setAttr ".tconb" 1;
	setAttr ".tcona" 1;
createNode mentalrayOptions -s -n "Preview";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
createNode mentalrayOptions -s -n "PreviewMotionblur";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".mb" 1;
	setAttr ".tconr" 0.5;
	setAttr ".tcong" 0.5;
	setAttr ".tconb" 0.5;
	setAttr ".tcona" 0.5;
createNode mentalrayOptions -s -n "PreviewCaustics";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".ca" yes;
	setAttr ".cc" 1;
	setAttr ".cr" 1;
createNode mentalrayOptions -s -n "PreviewGlobalIllum";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".gi" yes;
	setAttr ".gc" 1;
	setAttr ".gr" 1;
createNode mentalrayOptions -s -n "PreviewFinalGather";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".gi" yes;
	setAttr ".fg" yes;
createNode mentalrayOptions -s -n "Production";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
createNode mentalrayOptions -s -n "ProductionMotionblur";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr ".mb" 2;
createNode mentalrayOptions -s -n "PreviewFur";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.059999998658895493;
	setAttr ".minsp" 1;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 0.75;
	setAttr ".filh" 0.75;
	setAttr ".jit" yes;
	setAttr ".ray" no;
createNode solidFractal -n "solidFractal1";
	setAttr ".i" yes;
	setAttr ".a" 10;
	setAttr ".th" 0.69999998807907104;
	setAttr ".d" -type "float2" 8 8 ;
createNode granite -n "granite1";
createNode grid -n "grid1";
	setAttr ".lc" -type "float3" 0 0 0 ;
	setAttr ".uw" 0;
	setAttr ".vw" 0.039999999105930328;
createNode place2dTexture -n "place2dTexture2";
	setAttr ".re" -type "float2" 1 10 ;
createNode ramp -n "ramp1";
	setAttr ".t" 1;
	setAttr -s 3 ".cel";
	setAttr ".cel[0].ep" 0.125;
	setAttr ".cel[1].ep" 1;
	setAttr ".cel[1].ec" -type "float3" 0 0 0 ;
	setAttr ".cel[2].ep" 0;
	setAttr ".cel[2].ec" -type "float3" 1 1 1 ;
createNode place2dTexture -n "place2dTexture3";
createNode layeredTexture -n "hullLayeredTexture";
	setAttr -s 2 ".cs";
	setAttr ".cs[0].bm" 1;
	setAttr ".cs[0].iv" yes;
	setAttr ".cs[1].a" 1;
	setAttr ".cs[1].bm" 0;
	setAttr ".cs[1].iv" yes;
createNode rampShader -n "rampShader1";
	setAttr -s 2 ".clr";
	setAttr ".clr[0].clrp" 0.6428571343421936;
	setAttr ".clr[0].clri" 1;
	setAttr ".clr[1].clrp" 0;
	setAttr ".clr[1].clrc" -type "float3" 0 0 0 ;
	setAttr ".clr[1].clri" 1;
	setAttr ".cin" 1;
	setAttr ".it[0].itp" 0;
	setAttr ".it[0].itc" -type "float3" 0 0 0 ;
	setAttr ".it[0].iti" 1;
	setAttr ".ambc" -type "float3" 0.066119999 0.066119999 0.066119999 ;
	setAttr ".ic[0].icp" 0;
	setAttr ".ic[0].icc" -type "float3" 0 0 0 ;
	setAttr ".ic[0].ici" 1;
	setAttr -s 2 ".sro[0:1]"  0 1 2 0.5 0.5 2;
	setAttr ".sc[0].scp" 0;
	setAttr ".sc[0].scc" -type "float3" 1 1 1 ;
	setAttr ".sc[0].sci" 1;
	setAttr ".rfl[0]"  0 0.31999999 1;
	setAttr ".env[0].envp" 0;
	setAttr ".env[0].envc" -type "float3" 0 0 0 ;
	setAttr ".env[0].envi" 1;
createNode shadingEngine -n "rampShader1SG";
	setAttr ".ihi" 0;
	setAttr -s 2 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "spaceSaucer_02_materialInfo3";
createNode bump2d -n "bump2d2";
	setAttr ".bd" 0.20000000298023224;
	setAttr ".p3d" yes;
	setAttr ".vc2" -type "float3" 9.9999997e-006 9.9999997e-006 0 ;
createNode phong -n "phong1";
	setAttr ".c" -type "float3" 0 0 0 ;
createNode shadingEngine -n "phong1SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
createNode shadingEngine -n "phong2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo5";
createNode lambert -n "lambert2";
	setAttr ".c" -type "float3" 0 0 0 ;
createNode shadingEngine -n "spaceSaucer_02_lambert2SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo6";
createNode lambert -n "lambert3";
	setAttr ".c" -type "float3" 0 0 0 ;
createNode shadingEngine -n "lambert3SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo7";
createNode rampShader -n "hubShader";
	setAttr -s 2 ".clr";
	setAttr ".clr[1].clrp" 0.51428574323654175;
	setAttr ".clr[1].clrc" -type "float3" 0.60232812 0.60177201 0.713 ;
	setAttr ".clr[1].clri" 1;
	setAttr ".clr[2].clrp" 0;
	setAttr ".clr[2].clrc" -type "float3" 0 0 0 ;
	setAttr ".clr[2].clri" 1;
	setAttr ".cin" 1;
	setAttr -s 2 ".it";
	setAttr ".it[0].itp" 1;
	setAttr ".it[0].iti" 1;
	setAttr ".it[1].itp" 0;
	setAttr ".it[1].itc" -type "float3" 0 0 0 ;
	setAttr ".it[1].iti" 1;
	setAttr ".ic[0].icp" 0;
	setAttr ".ic[0].icc" -type "float3" 0 0 0 ;
	setAttr ".ic[0].ici" 1;
	setAttr ".ec" 0.15000000596046448;
	setAttr ".spl" 1;
	setAttr -s 2 ".sro[0:1]"  0 1 2 0.4642857 0.51999998 2;
	setAttr ".sc[0].scp" 0;
	setAttr ".sc[0].scc" -type "float3" 1 1 1 ;
	setAttr ".sc[0].sci" 1;
	setAttr ".rfl[0]"  0 0.22 1;
	setAttr ".env[0].envp" 0;
	setAttr ".env[0].envc" -type "float3" 0 0 0 ;
	setAttr ".env[0].envi" 1;
createNode projection -n "projection1";
	setAttr ".xpa" 0.021816615015268326;
	setAttr ".ua" 180.00000500895632;
	setAttr ".va" 90.000002504478161;
	setAttr ".vt1" -type "float2" 0.5 -0.991202 ;
	setAttr ".vt2" -type "float2" 0.5 -0.991202 ;
	setAttr ".vt3" -type "float2" 0.5 -0.991202 ;
createNode file -n "file1";
	setAttr ".dc" -type "float3" 0 0 0 ;
	setAttr ".ftn" -type "string" "D:/pierre/maya/projects/studio/html/mrdemo//sourceimages/wipers.tif";
createNode place2dTexture -n "place2dTexture6";
	setAttr ".wu" no;
	setAttr ".wv" no;
createNode solidFractal -n "solidFractal2";
	setAttr ".th" 0.20000000298023224;
createNode layeredTexture -n "hubLayeredTexture";
	setAttr -s 2 ".cs";
	setAttr ".cs[0].bm" 1;
	setAttr ".cs[0].iv" yes;
	setAttr ".cs[2].a" 1;
	setAttr ".cs[2].bm" 0;
	setAttr ".cs[2].iv" yes;
createNode fractal -n "fractal1";
	setAttr ".cg" -type "float3" 1 0.47015199 0.10799998 ;
	setAttr ".a" 0.30000001192092896;
	setAttr ".th" 0.40000000596046448;
createNode place2dTexture -n "place2dTexture7";
	setAttr ".re" -type "float2" 0.1 0.5 ;
createNode file -n "file2";
	setAttr ".ftn" -type "string" "D:/pierre/maya/projects/studio/html/mrdemo//sourceimages/light.tif";
createNode place2dTexture -n "place2dTexture8";
	setAttr ".re" -type "float2" 1 50 ;
createNode mentalrayOptions -s -n "DraftRapidMotion";
	setAttr ".scan" 3;
	setAttr ".rapc" 1;
	setAttr ".raps" 0.25;
	setAttr ".maxr" 2;
	setAttr ".mb" 1;
	setAttr ".tconr" 1;
	setAttr ".tcong" 1;
	setAttr ".tconb" 1;
	setAttr ".tcona" 1;
	setAttr ".fgr" 100;
createNode mentalrayOptions -s -n "PreviewRapidMotion";
	setAttr ".minsp" -1;
	setAttr ".maxsp" 1;
	setAttr ".fil" 1;
	setAttr ".scan" 3;
	setAttr ".rapc" 4;
	setAttr ".rflr" 2;
	setAttr ".rfrr" 2;
	setAttr ".maxr" 4;
	setAttr ".mb" 1;
	setAttr ".tconr" 0.5;
	setAttr ".tcong" 0.5;
	setAttr ".tconb" 0.5;
	setAttr ".tcona" 0.5;
	setAttr ".fgr" 100;
createNode mentalrayOptions -s -n "ProductionRapidMotion";
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 2;
	setAttr ".scan" 3;
	setAttr ".rapc" 8;
	setAttr ".raps" 2;
	setAttr ".rflr" 10;
	setAttr ".rfrr" 10;
	setAttr ".maxr" 20;
	setAttr ".mb" 2;
	setAttr ".fgr" 100;
createNode mentalrayOptions -s -n "RapidProductionHairFur";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".maxsp" -2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 3;
	setAttr ".raps" 0.25;
	setAttr ".ray" no;
	setAttr ".shmap" 3;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
	setAttr ".fgr" 100;
createNode rigidSolver -n "rigidSolver";
	setAttr ".stm" 1;
	setAttr ".cur" yes;
createNode displayLayer -n "spacejet";
	setAttr ".do" 1;
createNode script -n "brickBuilding_animationScriptNode";
	setAttr ".a" -type "string" "playbackOptions -min 1 -max 90 -animationStartTime 1 -animationEndTime 100;";
createNode script -n "roboSlob_animationScriptNode";
	setAttr ".a" -type "string" "playbackOptions -min 1 -max 90 -animationStartTime 1 -animationEndTime 100;";
createNode script -n "roboSlobJ13_animationScriptNode";
	setAttr ".a" -type "string" "playbackOptions -min 1 -max 90 -animationStartTime 1 -animationEndTime 100;";
createNode script -n "roboSlob_animationScriptNode1";
	setAttr ".a" -type "string" "playbackOptions -min 1 -max 90 -animationStartTime 1 -animationEndTime 100;";
createNode script -n "roboSlob_roboSlobJ13_animationScriptNode";
	setAttr ".a" -type "string" "playbackOptions -min 1 -max 90 -animationStartTime 1 -animationEndTime 100;";
createNode script -n "EarthIncandes_animationScriptNode";
	setAttr ".a" -type "string" "playbackOptions -min 1 -max 100 -animationStartTime 1 -animationEndTime 100;";
createNode script -n "wholeUpLights_animationScriptNode";
	setAttr ".a" -type "string" "playbackOptions -min 1.25 -max 112.5 -animationStartTime 1.25 -animationEndTime 125;";
createNode makeNurbPlane -n "spaceJet_StartFG_makeNurbPlane1";
	setAttr ".ax" -type "double3" 0 1 0 ;
createNode makeNurbSphere -n "makeNurbSphere1";
	setAttr ".ax" -type "double3" 0 1 0 ;
createNode detachSurface -n "detachSurface1";
	setAttr ".p[0]"  2;
	setAttr -s 2 ".k[0:1]" yes yes;
createNode lambert -n "dome";
	setAttr ".c" -type "float3" 0.45454001 0.45454001 0.45454001 ;
	setAttr ".miic" -type "float3" 3.1415927 3.1415927 3.1415927 ;
createNode shadingEngine -n "lambert4SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "spaceJet_StartFG_materialInfo3";
createNode lambert -n "floor";
	setAttr ".miic" -type "float3" 1.6616511 1.6616511 1.6616511 ;
createNode shadingEngine -n "lambert5SG";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "spaceJet_StartFG_materialInfo4";
createNode cameraView -n "cameraView1";
	setAttr ".e" -type "double3" -11.301178546705524 9.8039807850586023 9.8255540129645667 ;
	setAttr ".coi" -type "double3" 4.0210918593465674 0.062003198028612871 -4.4626942945524721 ;
	setAttr ".u" -type "double3" 0.30837007914470888 0.90676197755615628 -0.28755975091576141 ;
	setAttr ".tp" -type "double3" 4.3684624973363633 1.7291487941603467 1.2301195265973006 ;
	setAttr ".fl" 34.999999999999993;
createNode displayLayer -n "domeRoof";
	setAttr ".do" 2;
createNode file -n "file4";
	setAttr ".ail" yes;
	setAttr ".ftn" -type "string" "D:/pierre/maya/projects/studio/html/mrdemo//sourceimages/ground.iff";
createNode place2dTexture -n "place2dTexture10";
	setAttr ".s" yes;
	setAttr ".re" -type "float2" 20 20 ;
	setAttr ".r" 180;
createNode mentalrayOptions -s -n "FineTrace";
	setAttr ".conr" 0.019999999552965164;
	setAttr ".cong" 0.019999999552965164;
	setAttr ".conb" 0.019999999552965164;
	setAttr ".minsp" 1;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 0.75;
	setAttr ".filh" 0.75;
	setAttr ".jit" yes;
	setAttr ".scan" 0;
	setAttr ".fgr" 100;
createNode mentalrayOptions -s -n "ProductionRapidFur";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 3;
	setAttr ".raps" 0.25;
	setAttr ".ray" no;
	setAttr ".shmap" 3;
	setAttr ".rsm" 1;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
	setAttr ".fgr" 100;
createNode mentalrayOptions -s -n "ProductionRapidHair";
	setAttr ".conr" 0.039999999105930328;
	setAttr ".cong" 0.029999999329447746;
	setAttr ".conb" 0.070000000298023224;
	setAttr ".minsp" 0;
	setAttr ".maxsp" 2;
	setAttr ".fil" 1;
	setAttr ".filw" 1.1449999809265137;
	setAttr ".filh" 1.1449999809265137;
	setAttr ".jit" yes;
	setAttr ".scan" 3;
	setAttr ".rapc" 6;
	setAttr ".ray" no;
	setAttr ".shmap" 3;
	setAttr ".rsm" 1;
	setAttr ".mbsm" no;
	setAttr ".bism" 0.019999999552965164;
	setAttr ".fgr" 100;
createNode script -n "uiConfigurationScriptNode";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Top View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Top View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n"
		+ "                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 4096\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n"
		+ "                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -locators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n"
		+ "                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Top View\" -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 4096\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n"
		+ "            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n"
		+ "            -hairSystems 1\n            -follicles 1\n            -locators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Side View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Side View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -displayTextures 0\n"
		+ "                -smoothWireframe 0\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 4096\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n"
		+ "                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -locators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Side View\" -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 4096\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n"
		+ "            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -locators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n"
		+ "            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Front View\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Front View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n"
		+ "                -textureMaxSize 4096\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n"
		+ "                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -locators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Front View\" -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n"
		+ "            -activeOnly 0\n            -wireframeOnShaded 0\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n            -xray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 4096\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n"
		+ "            -occlusionCulling 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -locators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" \"Persp View\"`;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l \"Persp View\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -wireframeOnShaded 0\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 4096\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n"
		+ "                -fogColor 0.5 0.5 0.5 1 \n                -maxConstantTransparency 1\n                -rendererName \"base_OpenGL_Renderer\" \n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n"
		+ "                -hulls 1\n                -grid 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -locators 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -shadows 0\n                $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l \"Persp View\" -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"wireframe\" \n            -activeOnly 0\n            -wireframeOnShaded 0\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 1\n            -backfaceCulling 0\n"
		+ "            -xray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 4096\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -maxConstantTransparency 1\n            -rendererName \"base_OpenGL_Renderer\" \n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n"
		+ "            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -locators 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -shadows 0\n            $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" \"Outliner\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l \"Outliner\" -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n"
		+ "            outlinerEditor -e \n                -mainListConnection \"worldList\" \n                -selectionConnection \"modelList\" \n                -showShapes 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -autoExpand 0\n                -showDagOnly 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n"
		+ "                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l \"Outliner\" -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -mainListConnection \"worldList\" \n            -selectionConnection \"modelList\" \n            -showShapes 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -autoExpand 0\n            -showDagOnly 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n"
		+ "            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -sortOrder \"none\" \n            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" \"Graph Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l \"Graph Editor\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n"
		+ "            outlinerEditor -e \n                -mainListConnection \"graphEditorList\" \n                -selectionConnection \"graphEditor1FromOutliner\" \n                -highlightConnection \"keyframeList\" \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 1\n                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n"
		+ "                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -mainListConnection \"graphEditor1FromOutliner\" \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1.25\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n"
		+ "                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Graph Editor\" -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -mainListConnection \"graphEditorList\" \n                -selectionConnection \"graphEditor1FromOutliner\" \n                -highlightConnection \"keyframeList\" \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 1\n                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n"
		+ "                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -mainListConnection \"graphEditor1FromOutliner\" \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n"
		+ "                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1.25\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" \"Dope Sheet\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l \"Dope Sheet\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -mainListConnection \"animationList\" \n                -selectionConnection \"dopeSheetPanel1OutlinerSelection\" \n                -highlightConnection \"keyframeList\" \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 0\n                -showDagOnly 0\n"
		+ "                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n"
		+ "            dopeSheetEditor -e \n                -mainListConnection \"dopeSheetPanel1FromOutliner\" \n                -highlightConnection \"dopeSheetPanel1OutlinerSelection\" \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Dope Sheet\" -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -mainListConnection \"animationList\" \n                -selectionConnection \"dopeSheetPanel1OutlinerSelection\" \n"
		+ "                -highlightConnection \"keyframeList\" \n                -showShapes 1\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -autoExpand 0\n                -showDagOnly 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -editAttrName 0\n                -showAttrValues 0\n"
		+ "                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -mainListConnection \"dopeSheetPanel1FromOutliner\" \n                -highlightConnection \"dopeSheetPanel1OutlinerSelection\" \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" \"Trax Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l \"Trax Editor\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -mainListConnection \"lockedList1\" \n                -highlightConnection \"clipEditorPanel1HighlightConnection\" \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Trax Editor\" -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -mainListConnection \"lockedList1\" \n"
		+ "                -highlightConnection \"clipEditorPanel1HighlightConnection\" \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" \"Hypergraph\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l \"Hypergraph\" -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -orientation \"horiz\" \n                -zoom 1\n                -animateTransition 0\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n"
		+ "                -showInvisible 0\n                -transitionFrames 1\n                -freeform 0\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Hypergraph\" -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -orientation \"horiz\" \n                -zoom 1\n                -animateTransition 0\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -freeform 0\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -updateSelection 1\n"
		+ "                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" \"Hypershade\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l \"Hypershade\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Hypershade\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" \"Visor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l \"Visor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Visor\" -mbv $menusOkayInPanels  $panelName;\n"
		+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" \"UV Texture Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l \"UV Texture Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"UV Texture Editor\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" \"Multilister\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"multiListerPanel\" -l \"Multilister\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Multilister\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" \"Render View\"`;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l \"Render View\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Render View\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" \"Blend Shape\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l \"Blend Shape\" -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l \"Blend Shape\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" \"Dynamic Relationships\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l \"Dynamic Relationships\" -mbv $menusOkayInPanels `;\n"
		+ "\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Dynamic Relationships\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" \"Devices\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l \"Devices\" -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l \"Devices\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" \"Relationship Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l \"Relationship Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Relationship Editor\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n"
		+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" \"Reference Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l \"Reference Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Reference Editor\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" \"Component Editor\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l \"Component Editor\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Component Editor\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" \"Paint Effects\"`;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l \"Paint Effects\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Paint Effects\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"webBrowserPanel\" \"Web Browser\"`;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"webBrowserPanel\" -l \"Web Browser\" -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l \"Web Browser\" -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl \"Current Layout\"`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label \"Current Layout\"\n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n"
		+ "\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 20 100 -ps 2 80 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t\"Hypershade\"\n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent  -type \\\"hyperShadePanel\\\" -l \\\"Hypershade\\\" -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l \\\"Hypershade\\\" -mbv $menusOkayInPanels  $panelName\"\n\t\t\t\t-ap false\n\t\t\t\t\t\"Render View\"\n\t\t\t\t\t\"scriptedPanel\"\n\t\t\t\t\t\"$panelName = `scriptedPanel -unParent  -type \\\"renderWindowPanel\\\" -l \\\"Render View\\\" -mbv $menusOkayInPanels `\"\n\t\t\t\t\t\"scriptedPanel -edit -l \\\"Render View\\\" -mbv $menusOkayInPanels  $panelName\"\n\t\t\t\t$configName;\n\n            setNamedPanelLayout \"Current Layout\";\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 10 -size 100 -divisions 2 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels yes -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\n"
		+ "}\n");
	setAttr ".st" 3;
createNode file -n "file5";
	setAttr ".cg" -type "float3" 0.61984003 0.61984003 0.61984003 ;
	setAttr ".dc" -type "float3" 0.29752001 0.29752001 0.29752001 ;
	setAttr ".ftn" -type "string" "D:/pierre/maya/projects/studio/html/mrdemo//sourceimages/nappaValley.tif";
createNode place2dTexture -n "place2dTexture11";
select -ne :time1;
	setAttr ".o" 180;
select -ne :renderPartition;
	setAttr -s 9 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
	setAttr -s 9 ".s";
select -ne :postProcessList1;
	setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
	setAttr -s 11 ".u";
select -ne :lightList1;
select -ne :defaultTextureList1;
	setAttr -s 13 ".tx";
select -ne :initialShadingGroup;
	setAttr -k on ".cch";
	setAttr -k on ".nds";
	setAttr -k on ".mwc";
	setAttr ".ro" yes;
select -ne :initialParticleSE;
	setAttr -k on ".cch";
	setAttr -k on ".nds";
	setAttr ".ro" yes;
select -ne :shaderGlow1;
	setAttr ".gc" -type "float3" 0.390625 0.390625 0.390625 ;
	setAttr ".hc" -type "float3" 0.390625 0.390625 0.390625 ;
select -ne :defaultRenderGlobals;
	setAttr ".mcfr" 30;
	setAttr ".ifg" no;
	setAttr ".edm" no;
	setAttr ".ren" -type "string" "mentalRay";
	setAttr ".fs" 140;
	setAttr ".ef" 180;
	setAttr ".oft" -type "string" "";
	setAttr ".cth" 0.5;
	setAttr ".soll" no;
	setAttr -k on ".mbf";
	setAttr ".prm" -type "string" "";
	setAttr ".pom" -type "string" "";
	setAttr ".hbl" -type "string" "";
select -ne :defaultRenderQuality;
	setAttr ".rfl" 10;
	setAttr ".rfr" 10;
	setAttr ".sl" 10;
	setAttr ".eaa" 2;
	setAttr ".ufil" yes;
	setAttr ".ert" yes;
select -ne :defaultResolution;
	setAttr -av ".h";
	setAttr ".pa" 1;
	setAttr ".al" yes;
	setAttr -av ".dar" 1.3333333730697632;
	setAttr ".off" no;
select -ne :defaultLightSet;
select -ne :hardwareRenderGlobals;
	addAttr -ci true -sn "ani" -ln "animation" -bt "ANIM" -min 0 -max 1 -at "bool";
	setAttr ".enpt" no;
	setAttr ".hgcd" no;
	setAttr ".hgci" no;
	setAttr ".hwfr" 30;
	setAttr -k on ".ani" yes;
select -ne :defaultHardwareRenderGlobals;
	setAttr ".fn" -type "string" "im";
	setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "cameraView1.msg" ":perspShape.b" -na;
connectAttr "spacejet.di" "ground.do";
connectAttr "spaceJet_StartFG_makeNurbPlane1.os" "groundShape.cr";
connectAttr "spacejet.di" "groundShape.do";
connectAttr "domeRoof.di" "sky.do";
connectAttr "detachSurface1.os[1]" "skyShape.cr";
connectAttr "domeRoof.di" "skyShape.do";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk";
connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[0].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk";
connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[1].olnk";
connectAttr "rampShader1SG.msg" "lightLinker1.lnk[3].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk";
connectAttr "phong1SG.msg" "lightLinker1.lnk[4].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk";
connectAttr "phong2SG.msg" "lightLinker1.lnk[5].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk";
connectAttr "spaceSaucer_02_lambert2SG.msg" "lightLinker1.lnk[6].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[7].llnk";
connectAttr "lambert3SG.msg" "lightLinker1.lnk[7].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[10].llnk";
connectAttr "lambert4SG.msg" "lightLinker1.lnk[10].olnk";
connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[11].llnk";
connectAttr "lambert5SG.msg" "lightLinker1.lnk[11].olnk";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb";
connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewFur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":RapidProductionHairFur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":FineTrace.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na;
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na;
connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt";
connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb";
connectAttr "place3dTexture1.wim" "solidFractal1.pm";
connectAttr "place3dTexture1.wim" "granite1.pm";
connectAttr "place2dTexture2.o" "grid1.uv";
connectAttr "place2dTexture2.ofs" "grid1.fs";
connectAttr "fractal1.oc" "grid1.fc";
connectAttr "place2dTexture3.o" "ramp1.uv";
connectAttr "place2dTexture3.ofs" "ramp1.fs";
connectAttr "solidFractal1.oc" "ramp1.cel[0].ec";
connectAttr "ramp1.oa" "hullLayeredTexture.cs[0].a";
connectAttr "granite1.oc" "hullLayeredTexture.cs[0].c";
connectAttr "grid1.oc" "hullLayeredTexture.cs[1].c";
connectAttr "hullLayeredTexture.oc" "rampShader1.clr[0].clrc";
connectAttr "bump2d2.o" "rampShader1.n";
connectAttr "rampShader1.oc" "rampShader1SG.ss";
connectAttr "topBodyShape.iog" "rampShader1SG.dsm" -na;
connectAttr "bottomBodytrimmedSurfaceShape.iog" "rampShader1SG.dsm" -na;
connectAttr "rampShader1SG.msg" "spaceSaucer_02_materialInfo3.sg";
connectAttr "rampShader1.msg" "spaceSaucer_02_materialInfo3.m";
connectAttr "rampShader1.msg" "spaceSaucer_02_materialInfo3.t" -na;
connectAttr "hullLayeredTexture.oa" "bump2d2.bv";
connectAttr "phong1.oc" "phong1SG.ss";
connectAttr "rubberBorderShape.iog" "phong1SG.dsm" -na;
connectAttr "phong1SG.msg" "materialInfo4.sg";
connectAttr "phong1.msg" "materialInfo4.m";
connectAttr "hubShader.oc" "phong2SG.ss";
connectAttr "hubShape.iog" "phong2SG.dsm" -na;
connectAttr "phong2SG.msg" "materialInfo5.sg";
connectAttr "hubShader.msg" "materialInfo5.m";
connectAttr "hubShader.msg" "materialInfo5.t" -na;
connectAttr "lambert2.oc" "spaceSaucer_02_lambert2SG.ss";
connectAttr "insideShape.iog" "spaceSaucer_02_lambert2SG.dsm" -na;
connectAttr "spaceSaucer_02_lambert2SG.msg" "materialInfo6.sg";
connectAttr "lambert2.msg" "materialInfo6.m";
connectAttr "file2.oc" "lambert3.ic";
connectAttr "lambert3.oc" "lambert3SG.ss";
connectAttr "lightsShape.iog" "lambert3SG.dsm" -na;
connectAttr "lambert3SG.msg" "materialInfo7.sg";
connectAttr "lambert3.msg" "materialInfo7.m";
connectAttr "hubLayeredTexture.oc" "hubShader.it[0].itc";
connectAttr "place3dTexture3.wim" "projection1.pm";
connectAttr "file1.oc" "projection1.im";
connectAttr "place2dTexture6.c" "file1.c";
connectAttr "place2dTexture6.tf" "file1.tf";
connectAttr "place2dTexture6.rf" "file1.rf";
connectAttr "place2dTexture6.mu" "file1.mu";
connectAttr "place2dTexture6.mv" "file1.mv";
connectAttr "place2dTexture6.s" "file1.s";
connectAttr "place2dTexture6.wu" "file1.wu";
connectAttr "place2dTexture6.wv" "file1.wv";
connectAttr "place2dTexture6.re" "file1.re";
connectAttr "place2dTexture6.of" "file1.of";
connectAttr "place2dTexture6.r" "file1.ro";
connectAttr "place2dTexture6.n" "file1.n";
connectAttr "place2dTexture6.vt1" "file1.vt1";
connectAttr "place2dTexture6.vt2" "file1.vt2";
connectAttr "place2dTexture6.vt3" "file1.vt3";
connectAttr "place2dTexture6.vc1" "file1.vc1";
connectAttr "place2dTexture6.o" "file1.uv";
connectAttr "place2dTexture6.ofs" "file1.fs";
connectAttr "place3dTexture4.wim" "solidFractal2.pm";
connectAttr "projection1.oc" "hubLayeredTexture.cs[0].c";
connectAttr "projection1.ocr" "hubLayeredTexture.cs[0].a";
connectAttr "solidFractal2.oc" "hubLayeredTexture.cs[2].c";
connectAttr "place2dTexture7.o" "fractal1.uv";
connectAttr "place2dTexture7.ofs" "fractal1.fs";
connectAttr "place2dTexture8.c" "file2.c";
connectAttr "place2dTexture8.tf" "file2.tf";
connectAttr "place2dTexture8.rf" "file2.rf";
connectAttr "place2dTexture8.mu" "file2.mu";
connectAttr "place2dTexture8.mv" "file2.mv";
connectAttr "place2dTexture8.s" "file2.s";
connectAttr "place2dTexture8.wu" "file2.wu";
connectAttr "place2dTexture8.wv" "file2.wv";
connectAttr "place2dTexture8.re" "file2.re";
connectAttr "place2dTexture8.of" "file2.of";
connectAttr "place2dTexture8.r" "file2.ro";
connectAttr "place2dTexture8.n" "file2.n";
connectAttr "place2dTexture8.vt1" "file2.vt1";
connectAttr "place2dTexture8.vt2" "file2.vt2";
connectAttr "place2dTexture8.vt3" "file2.vt3";
connectAttr "place2dTexture8.vc1" "file2.vc1";
connectAttr "place2dTexture8.o" "file2.uv";
connectAttr "place2dTexture8.ofs" "file2.fs";
connectAttr ":time1.o" "rigidSolver.ct";
connectAttr "layerManager.dli[1]" "spacejet.id";
connectAttr "makeNurbSphere1.os" "detachSurface1.is";
connectAttr "file5.oc" "dome.ambc";
connectAttr "dome.oc" "lambert4SG.ss";
connectAttr "skyShape.iog" "lambert4SG.dsm" -na;
connectAttr "lambert4SG.msg" "spaceJet_StartFG_materialInfo3.sg";
connectAttr "dome.msg" "spaceJet_StartFG_materialInfo3.m";
connectAttr "file4.oc" "floor.c";
connectAttr "floor.oc" "lambert5SG.ss";
connectAttr "groundShape.iog" "lambert5SG.dsm" -na;
connectAttr "lambert5SG.msg" "spaceJet_StartFG_materialInfo4.sg";
connectAttr "floor.msg" "spaceJet_StartFG_materialInfo4.m";
connectAttr "file4.msg" "spaceJet_StartFG_materialInfo4.t" -na;
connectAttr "layerManager.dli[2]" "domeRoof.id";
connectAttr "place2dTexture10.c" "file4.c";
connectAttr "place2dTexture10.tf" "file4.tf";
connectAttr "place2dTexture10.rf" "file4.rf";
connectAttr "place2dTexture10.mu" "file4.mu";
connectAttr "place2dTexture10.mv" "file4.mv";
connectAttr "place2dTexture10.s" "file4.s";
connectAttr "place2dTexture10.wu" "file4.wu";
connectAttr "place2dTexture10.wv" "file4.wv";
connectAttr "place2dTexture10.re" "file4.re";
connectAttr "place2dTexture10.of" "file4.of";
connectAttr "place2dTexture10.r" "file4.ro";
connectAttr "place2dTexture10.n" "file4.n";
connectAttr "place2dTexture10.vt1" "file4.vt1";
connectAttr "place2dTexture10.vt2" "file4.vt2";
connectAttr "place2dTexture10.vt3" "file4.vt3";
connectAttr "place2dTexture10.vc1" "file4.vc1";
connectAttr "place2dTexture10.o" "file4.uv";
connectAttr "place2dTexture10.ofs" "file4.fs";
connectAttr "place2dTexture11.c" "file5.c";
connectAttr "place2dTexture11.tf" "file5.tf";
connectAttr "place2dTexture11.rf" "file5.rf";
connectAttr "place2dTexture11.mu" "file5.mu";
connectAttr "place2dTexture11.mv" "file5.mv";
connectAttr "place2dTexture11.s" "file5.s";
connectAttr "place2dTexture11.wu" "file5.wu";
connectAttr "place2dTexture11.wv" "file5.wv";
connectAttr "place2dTexture11.re" "file5.re";
connectAttr "place2dTexture11.of" "file5.of";
connectAttr "place2dTexture11.r" "file5.ro";
connectAttr "place2dTexture11.n" "file5.n";
connectAttr "place2dTexture11.vt1" "file5.vt1";
connectAttr "place2dTexture11.vt2" "file5.vt2";
connectAttr "place2dTexture11.vt3" "file5.vt3";
connectAttr "place2dTexture11.vc1" "file5.vc1";
connectAttr "place2dTexture11.o" "file5.uv";
connectAttr "place2dTexture11.ofs" "file5.fs";
connectAttr "rampShader1SG.pa" ":renderPartition.st" -na;
connectAttr "phong1SG.pa" ":renderPartition.st" -na;
connectAttr "phong2SG.pa" ":renderPartition.st" -na;
connectAttr "spaceSaucer_02_lambert2SG.pa" ":renderPartition.st" -na;
connectAttr "lambert3SG.pa" ":renderPartition.st" -na;
connectAttr "lambert4SG.pa" ":renderPartition.st" -na;
connectAttr "lambert5SG.pa" ":renderPartition.st" -na;
connectAttr "rampShader1.msg" ":defaultShaderList1.s" -na;
connectAttr "phong1.msg" ":defaultShaderList1.s" -na;
connectAttr "hubShader.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert2.msg" ":defaultShaderList1.s" -na;
connectAttr "lambert3.msg" ":defaultShaderList1.s" -na;
connectAttr "dome.msg" ":defaultShaderList1.s" -na;
connectAttr "floor.msg" ":defaultShaderList1.s" -na;
connectAttr "place3dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture3.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "bump2d2.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place3dTexture3.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture6.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place3dTexture4.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture7.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture8.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture10.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "place2dTexture11.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "lightLinker1.msg" ":lightList1.ln" -na;
connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na;
connectAttr "solidFractal1.msg" ":defaultTextureList1.tx" -na;
connectAttr "granite1.msg" ":defaultTextureList1.tx" -na;
connectAttr "grid1.msg" ":defaultTextureList1.tx" -na;
connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na;
connectAttr "hullLayeredTexture.msg" ":defaultTextureList1.tx" -na;
connectAttr "projection1.msg" ":defaultTextureList1.tx" -na;
connectAttr "file1.msg" ":defaultTextureList1.tx" -na;
connectAttr "solidFractal2.msg" ":defaultTextureList1.tx" -na;
connectAttr "hubLayeredTexture.msg" ":defaultTextureList1.tx" -na;
connectAttr "fractal1.msg" ":defaultTextureList1.tx" -na;
connectAttr "file2.msg" ":defaultTextureList1.tx" -na;
connectAttr "file4.msg" ":defaultTextureList1.tx" -na;
connectAttr "file5.msg" ":defaultTextureList1.tx" -na;
connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na;
// End of HDRI_01.ma
